Website powered by

(Maya) QuadPrimitive Beta v1.1

Interactive Quad Primitives. maya 2018 , 2019, 2020. untested in 2022 (should work as well)


Tweakable settings that updates realtime

Quad Based.

More Primitives to come for final release...

Usage:

Click Shelf button> drag shape in viewport> middle click drag to adjust settings> press W (Move Tool) or Q(Select Tool) to complete

Installation:

Unzip quadPrimitives_beta_v1.1

place contents from inside scripts folder to C:\Users\*Your_PC\Documents\maya\*MayaVersion\scripts

place icons from inside folder into C:\Users\*Your_PC\Documents\maya\*MayaVersion\prefs\icons

copy and paste QuadPrimitiveBetaInstall.mel into scriptEditor and run to setup Buttons. It will auto create Shelf buttons based on your current Shelf. 

(IMPORTANT) for v1.0 users, please just delete the old buttons and run the QuadPrimitiveBetaInstall.mel to install.

Release Notes

please replace the old scripts with the scripts from quadPrimitives_beta_v1.1 and re

Features

- added new polyGable primitive

- auto expand the frameLayout of the Attributes when you have Attribute Editor open. Otherwise it will open ChannelBox

BugFixes

- Fixed Major Bug prevent from multiple quadsphere created.

Known Issues

quadCylinder - after deleting History some unuse nodes linger. workaround is to delete the quadCylinder node after deleteHistory.


Standard Use License
$0
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (1)
quadPrimitives_beta_v1.1
zip /
16 KB