3D model concept base on 2d 3/4 thumbnail.
Modeled in Maya
Textured with Mari, Substance Painter/Designer, Rendered in Arnold.
Generate some scifi patterns from Designer. Did the rest of the Panel decals inside Photoshop. Baked some grunge mask from Painter. Assemble and finalize textures inside Mari.
Was fun working on this vehicle, because I got to do most of the designs. I even tried to figure out the pod door opening with some keyframe animation but never got in the final cut.