Rendered in Redshift
Upgrading Tycho Station from previous season with more surface details and updating the textures to PBR workflow. It was a massive undertaking that was shared between me and another fellow 3d artist Jude Gayan at Rocket Science VFX. I think it was kinda a miracle we pulled it off in 2 weeks time. Both the exterior and the interior was upgraded. A lot of the older textures didn't have much material definition, we added a lot more subtle grunge and dirt along with better roughness textures. We also converted some panel texture into actual geo. I handled most of the Exterior( station walls, the ring, large Antenna)