ANCHOVY
It was a fun and tough challenge to work on this. lots of custom shading blending under the hood - irridescence, sss, metalic and refractive material together. it was constant testing and tweaking to get this final look. learned a lot with this.
no scans were used in this model.
modeling maya, zbrush. textured in mari. Rendered in vray.
MARLIN
model done by Tyson Van Wagoner. texturing lookdev done by me.
another fun texturing piece i did for the national geographic ocean odyssey project.
most of the textural detail was handpainted with minor procedural breakup in Mari.